AdoIC* Scientific Imaging
*Ado Oculus Imaging Classes
Welcome to Desok Kim's Home page!

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Chapel Hill, NC

Research Interests
AdoIC imaging library
Watershed transform
Computerized cytometry
Seminar
 

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    Fast watershed transform

    Fast watershed transform is a simulation of the immersion analogy in a descrete space. It starts with sorting image pixels according to their intensity levels and store them in their corresponding FIFO structures.  Beginning with the FIFO containing pixel coordinates with the lowest intensitiy, it performs
    a queue-based simulation of immersion. As described in detail previously,* catchment basins at an intensity
    level h and the pixels with the next intensity level h+1 may have three kinds of relationship (left image).  
    1) More than one catchment basin (1,2, and 3) are included in an isolated region of Th+1.
    2) A catchment basin (4) is included in another isolated region of Th+1.
    3) No catchment basin is included.
    At h, water emerging from catchment basins 1, 2, and 3 will meet at SKIZ  (skeleton by influence zones) depicted as dark lines at the right image.  Water from catchment basin 4 will fill the isolated region. Finally, the isolated region labeled 5 can be detected as a new minimum.  This relation holds for all intensity levels higher than h

    * For complete algorithm, please read L. Vincent and P. Soille, "Watersheds in digital spaces: an efficient algorithm based on immersion simulations,"  IEEE Trans. Pattern Anal. Machine Intell., 13(6): 583-598, June 1991