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java.lang.Objectcom.ryanm.glvisualiser.GLVisualiser
com.ryanm.glvisualiser.imp.VisTest
public class VisTest
A test and demo of all the stuff i've done
| Field Summary |
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| Fields inherited from class com.ryanm.glvisualiser.GLVisualiser |
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camera, capture, lighting |
| Constructor Summary | |
|---|---|
VisTest()
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| Method Summary | |
|---|---|
void |
constructObjectTypes(javax.media.opengl.GLAutoDrawable drawable)
Should be overridden by subclasses. |
Configurator |
getObjectConfigurator()
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static void |
main(java.lang.String[] args)
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void |
render(javax.media.opengl.GLAutoDrawable drawable)
This should be overridden to perform your drawing operations. |
void |
update()
Override this method to perform animation and so on |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public VisTest()
| Method Detail |
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public static void main(java.lang.String[] args)
args - public Configurator getObjectConfigurator()
public void constructObjectTypes(javax.media.opengl.GLAutoDrawable drawable)
GLVisualiserGLObjects, compile display lists and so on.
constructObjectTypes in class GLVisualiserdrawable - The GLAutoDrawable to usepublic void update()
GLVisualiser
update in class GLVisualiserpublic void render(javax.media.opengl.GLAutoDrawable drawable)
GLVisualiser
render in class GLVisualiserdrawable - The OpenGL context, should you want to do any
freelance drawing.
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