A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

D

DataGenerator - Class in com.speckled.specksim.datagen
Class that performs a series of data generation runs, according to the configuration files passed in on the command line
DataGenerator(File) - Constructor for class com.speckled.specksim.datagen.DataGenerator
Attempts to perform a datageneration run on the supplied file
DataPlotter - Class in com.ryanm.glvisualiser.imp
Provides a visualisation of a dataset
DataPlotter(GLAutoDrawable, Color, float) - Constructor for class com.ryanm.glvisualiser.imp.DataPlotter
 
decode(Configurator, String, String) - Static method in class com.ryanm.config.serial.ConfigurationSerialiser
Decodes the value of the named variable from the supplied string
decode(String) - Method in interface com.ryanm.config.serial.ConfiguratorCodec
Decodes the encoded string into a value object
decode(String) - Method in class com.ryanm.config.serial.imp.BooleanCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.ColourCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.FileCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.FloatCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.IntCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.StringCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.StringListCodec
 
decode(String) - Method in class com.ryanm.config.serial.imp.VectorCodec
 
decode(byte[]) - Method in class com.speckled.specksim.imp.comm.DefaultCommsModel.State
 
decode(byte[]) - Method in class com.speckled.specksim.imp.env.GravityEnvironment.State
 
decode(byte[]) - Method in class com.speckled.specksim.imp.motion.SpeckledBodyModel.BodiesState
 
decode(byte[]) - Method in class com.speckled.specksim.state.BroadcastDetails
 
decode(byte[]) - Method in interface com.speckled.specksim.state.SerializableState
Decode the supplied data and construct a new state object from it.
default3dPosition - Variable in class com.ryanm.glvisualiser.GLCamera
The default position of the camera
default3dTarget - Variable in class com.ryanm.glvisualiser.GLCamera
The default target of the camera
DEFAULT_HISTORY - Static variable in class com.speckled.specksim.statistics.StatisticsModule
The default history length
DefaultCommsModel - Class in com.speckled.specksim.imp.comm
A simple CommunicationModel.
DefaultCommsModel() - Constructor for class com.speckled.specksim.imp.comm.DefaultCommsModel
 
DefaultCommsModel.State - Class in com.speckled.specksim.imp.comm
The interesting state of this CommunicationModel
DefaultCommsModel.State() - Constructor for class com.speckled.specksim.imp.comm.DefaultCommsModel.State
 
deInit() - Method in class com.speckled.specksim.imp.motion.GridMovementModel
 
deInit() - Method in class com.speckled.specksim.imp.motion.SpeckledBodyModel
 
deInit() - Method in class com.speckled.specksim.imp.motion.StaticMovementModel
 
deInit() - Method in class com.speckled.specksim.imp.motion.WaypointMovementModel
 
deInit() - Method in class com.speckled.specksim.imp.specks.CollisionSpeck
 
deInit() - Method in class com.speckled.specksim.imp.specks.FloodSpeck
 
deInit() - Method in class com.speckled.specksim.imp.specks.NeighbourlySpeck
 
deInit() - Method in class com.speckled.specksim.imp.specks.VelocitySpeck
 
deInit() - Method in interface com.speckled.specksim.MovementModel
Called when this model is replaced as the current model
deInit() - Method in interface com.speckled.specksim.Speck
Called when the speck is removed from the simulator.
deleteGUIState(String) - Method in class com.ryanm.config.swing.SwingGUI
Deletes a saved GUI state
deregister(String) - Static method in class com.ryanm.logging.LoggingManager
Removes a source from the registration list.
deregister(LogSink) - Static method in class com.ryanm.logging.LoggingManager
Deregisters a sink.
deregistered(LogSink) - Method in interface com.ryanm.logging.SinkRegistrationListener
Called when a sink is removed from the LoggingManager
deregistered(String) - Method in interface com.ryanm.logging.SourceRegistrationListener
Called when a source is removed from the LoggingManager
deregistered(String) - Method in class com.ryanm.logging.StringSink.StringSinkConfigurator
 
Description - Annotation Type in com.ryanm.config.imp
Used to add a descriptive string to an element
destroyTexture(GL, int) - Static method in class com.ryanm.glvisualiser.imp.TextureUtils
Destroy texture.
determinant() - Method in class javax.vecmath.Matrix3d
Computes the determinant of this matrix.
determinant() - Method in class javax.vecmath.Matrix3f
Computes the determinant of this matrix.
determinant() - Method in class javax.vecmath.Matrix4d
Computes the determinant of this matrix.
determinant() - Method in class javax.vecmath.Matrix4f
Computes the determinate of this matrix.
dirty - Variable in class com.ryanm.glvisualiser.GLEdge
A flag indicating when the edge has been altered and is in need of having its display lists rebuilt
dirty - Variable in class com.ryanm.glvisualiser.GLObject
Should be set to true whenever a property of the object is changed.
disassociate(String, LogSink) - Static method in class com.ryanm.logging.LoggingManager
Removes an association between a source and sink.
display(GLAutoDrawable) - Method in class com.ryanm.glvisualiser.GLVisualiser
 
displayChanged(GLAutoDrawable, boolean, boolean) - Method in class com.ryanm.glvisualiser.GLVisualiser
 
distance(Point2d) - Method in class javax.vecmath.Point2d
Computes the distance between this point and point p1.
distance(Point2f) - Method in class javax.vecmath.Point2f
Computes the distance between this point and point p1.
distance(Point3d) - Method in class javax.vecmath.Point3d
Returns the distance between this point and point p1.
distance(Point3f) - Method in class javax.vecmath.Point3f
Computes the distance between this point and point p1.
distance(Point4d) - Method in class javax.vecmath.Point4d
Returns the distance between this point and point p1.
distance(Point4f) - Method in class javax.vecmath.Point4f
Computes the distance between this point and point p1.
distanceL1(Point2d) - Method in class javax.vecmath.Point2d
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point2f) - Method in class javax.vecmath.Point2f
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point3d) - Method in class javax.vecmath.Point3d
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point3f) - Method in class javax.vecmath.Point3f
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point4d) - Method in class javax.vecmath.Point4d
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point4f) - Method in class javax.vecmath.Point4f
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceLinf(Point2d) - Method in class javax.vecmath.Point2d
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point2f) - Method in class javax.vecmath.Point2f
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point3d) - Method in class javax.vecmath.Point3d
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point3f) - Method in class javax.vecmath.Point3f
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point4d) - Method in class javax.vecmath.Point4d
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point4f) - Method in class javax.vecmath.Point4f
Computes the L-infinite distance between this point and point p1.
distanceSquared(Point2d) - Method in class javax.vecmath.Point2d
Computes the square of the distance between this point and point p1.
distanceSquared(Point2f) - Method in class javax.vecmath.Point2f
Computes the square of the distance between this point and point p1.
distanceSquared(Point3d) - Method in class javax.vecmath.Point3d
Returns the square of the distance between this point and point p1.
distanceSquared(Point3f) - Method in class javax.vecmath.Point3f
Computes the square of the distance between this point and point p1.
distanceSquared(Point4d) - Method in class javax.vecmath.Point4d
Returns the square of the distance between this point and point p1.
distanceSquared(Point4f) - Method in class javax.vecmath.Point4f
Computes the square of the distance between this point and point p1.
divergenceAngle - Variable in class com.speckled.specksim.imp.shells.CollimatedShell
The angle of divergence for the beam, 0 == perfect line pi=sphere
doBroadcast() - Method in class com.speckled.specksim.imp.comm.AbstractMac
Override this to post the events for the transmission attempt
doBroadcast() - Method in class com.speckled.specksim.imp.comm.CarrierSenseMac
 
doEvent() - Method in class com.speckled.specksim.SimulationEvent
Should be overridden with code that runs your event.
doProcessing(StateSink) - Method in class com.speckled.specksim.imp.state.NeighbourhoodProcessor
 
doProcessing(StateSink) - Method in class com.speckled.specksim.state.StateProcessor
Override this method to do the actual work of the processor.
dot(GVector) - Method in class javax.vecmath.GVector
Returns the dot product of this vector and vector v1.
dot(Vector2d) - Method in class javax.vecmath.Vector2d
Computes the dot product of the this vector and vector v1.
dot(Vector2f) - Method in class javax.vecmath.Vector2f
Computes the dot product of the this vector and vector v1.
dot(Vector3d) - Method in class javax.vecmath.Vector3d
Returns the dot product of this vector and vector v1.
dot(Vector3f) - Method in class javax.vecmath.Vector3f
Computes the dot product of this vector and vector v1.
dot(Vector4d) - Method in class javax.vecmath.Vector4d
Returns the dot product of this vector and vector v1.
dot(Vector4f) - Method in class javax.vecmath.Vector4f
returns the dot product of this vector and v1
drawGeometry(Point3f, float, Point3f, float, float) - Method in class com.ryanm.glvisualiser.GLEdge
Renders the raw geometry of the edge, without any colour or material calls.
drawGeometry(Point3f, Orientation, double) - Method in class com.ryanm.glvisualiser.GLObject
Renders the geometry of this object without any colour or material calls.
drawGeometry(Point3d, Orientation, double) - Method in class com.ryanm.glvisualiser.GLObject
Renders the geometry of this object without any colour or material calls.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z