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D
DataGenerator
- Class in
com.speckled.specksim.datagen
Class that performs a series of data generation runs, according to the configuration files passed in on the command line
DataGenerator(File)
- Constructor for class com.speckled.specksim.datagen.
DataGenerator
Attempts to perform a datageneration run on the supplied file
DataPlotter
- Class in
com.ryanm.glvisualiser.imp
Provides a visualisation of a dataset
DataPlotter(GLAutoDrawable, Color, float)
- Constructor for class com.ryanm.glvisualiser.imp.
DataPlotter
decode(Configurator, String, String)
- Static method in class com.ryanm.config.serial.
ConfigurationSerialiser
Decodes the value of the named variable from the supplied string
decode(String)
- Method in interface com.ryanm.config.serial.
ConfiguratorCodec
Decodes the encoded string into a value object
decode(String)
- Method in class com.ryanm.config.serial.imp.
BooleanCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
ColourCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
FileCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
FloatCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
IntCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
StringCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
StringListCodec
decode(String)
- Method in class com.ryanm.config.serial.imp.
VectorCodec
decode(byte[])
- Method in class com.speckled.specksim.imp.comm.
DefaultCommsModel.State
decode(byte[])
- Method in class com.speckled.specksim.imp.env.
GravityEnvironment.State
decode(byte[])
- Method in class com.speckled.specksim.imp.motion.
SpeckledBodyModel.BodiesState
decode(byte[])
- Method in class com.speckled.specksim.state.
BroadcastDetails
decode(byte[])
- Method in interface com.speckled.specksim.state.
SerializableState
Decode the supplied data and construct a new state object from it.
default3dPosition
- Variable in class com.ryanm.glvisualiser.
GLCamera
The default position of the camera
default3dTarget
- Variable in class com.ryanm.glvisualiser.
GLCamera
The default target of the camera
DEFAULT_HISTORY
- Static variable in class com.speckled.specksim.statistics.
StatisticsModule
The default history length
DefaultCommsModel
- Class in
com.speckled.specksim.imp.comm
A simple
CommunicationModel
.
DefaultCommsModel()
- Constructor for class com.speckled.specksim.imp.comm.
DefaultCommsModel
DefaultCommsModel.State
- Class in
com.speckled.specksim.imp.comm
The interesting state of this
CommunicationModel
DefaultCommsModel.State()
- Constructor for class com.speckled.specksim.imp.comm.
DefaultCommsModel.State
deInit()
- Method in class com.speckled.specksim.imp.motion.
GridMovementModel
deInit()
- Method in class com.speckled.specksim.imp.motion.
SpeckledBodyModel
deInit()
- Method in class com.speckled.specksim.imp.motion.
StaticMovementModel
deInit()
- Method in class com.speckled.specksim.imp.motion.
WaypointMovementModel
deInit()
- Method in class com.speckled.specksim.imp.specks.
CollisionSpeck
deInit()
- Method in class com.speckled.specksim.imp.specks.
FloodSpeck
deInit()
- Method in class com.speckled.specksim.imp.specks.
NeighbourlySpeck
deInit()
- Method in class com.speckled.specksim.imp.specks.
VelocitySpeck
deInit()
- Method in interface com.speckled.specksim.
MovementModel
Called when this model is replaced as the current model
deInit()
- Method in interface com.speckled.specksim.
Speck
Called when the speck is removed from the simulator.
deleteGUIState(String)
- Method in class com.ryanm.config.swing.
SwingGUI
Deletes a saved GUI state
deregister(String)
- Static method in class com.ryanm.logging.
LoggingManager
Removes a source from the registration list.
deregister(LogSink)
- Static method in class com.ryanm.logging.
LoggingManager
Deregisters a sink.
deregistered(LogSink)
- Method in interface com.ryanm.logging.
SinkRegistrationListener
Called when a sink is removed from the LoggingManager
deregistered(String)
- Method in interface com.ryanm.logging.
SourceRegistrationListener
Called when a source is removed from the LoggingManager
deregistered(String)
- Method in class com.ryanm.logging.
StringSink.StringSinkConfigurator
Description
- Annotation Type in
com.ryanm.config.imp
Used to add a descriptive string to an element
destroyTexture(GL, int)
- Static method in class com.ryanm.glvisualiser.imp.
TextureUtils
Destroy texture.
determinant()
- Method in class javax.vecmath.
Matrix3d
Computes the determinant of this matrix.
determinant()
- Method in class javax.vecmath.
Matrix3f
Computes the determinant of this matrix.
determinant()
- Method in class javax.vecmath.
Matrix4d
Computes the determinant of this matrix.
determinant()
- Method in class javax.vecmath.
Matrix4f
Computes the determinate of this matrix.
dirty
- Variable in class com.ryanm.glvisualiser.
GLEdge
A flag indicating when the edge has been altered and is in need of having its display lists rebuilt
dirty
- Variable in class com.ryanm.glvisualiser.
GLObject
Should be set to true whenever a property of the object is changed.
disassociate(String, LogSink)
- Static method in class com.ryanm.logging.
LoggingManager
Removes an association between a source and sink.
display(GLAutoDrawable)
- Method in class com.ryanm.glvisualiser.
GLVisualiser
displayChanged(GLAutoDrawable, boolean, boolean)
- Method in class com.ryanm.glvisualiser.
GLVisualiser
distance(Point2d)
- Method in class javax.vecmath.
Point2d
Computes the distance between this point and point p1.
distance(Point2f)
- Method in class javax.vecmath.
Point2f
Computes the distance between this point and point p1.
distance(Point3d)
- Method in class javax.vecmath.
Point3d
Returns the distance between this point and point p1.
distance(Point3f)
- Method in class javax.vecmath.
Point3f
Computes the distance between this point and point p1.
distance(Point4d)
- Method in class javax.vecmath.
Point4d
Returns the distance between this point and point p1.
distance(Point4f)
- Method in class javax.vecmath.
Point4f
Computes the distance between this point and point p1.
distanceL1(Point2d)
- Method in class javax.vecmath.
Point2d
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point2f)
- Method in class javax.vecmath.
Point2f
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point3d)
- Method in class javax.vecmath.
Point3d
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point3f)
- Method in class javax.vecmath.
Point3f
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point4d)
- Method in class javax.vecmath.
Point4d
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceL1(Point4f)
- Method in class javax.vecmath.
Point4f
Computes the L-1 (Manhattan) distance between this point and point p1.
distanceLinf(Point2d)
- Method in class javax.vecmath.
Point2d
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point2f)
- Method in class javax.vecmath.
Point2f
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point3d)
- Method in class javax.vecmath.
Point3d
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point3f)
- Method in class javax.vecmath.
Point3f
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point4d)
- Method in class javax.vecmath.
Point4d
Computes the L-infinite distance between this point and point p1.
distanceLinf(Point4f)
- Method in class javax.vecmath.
Point4f
Computes the L-infinite distance between this point and point p1.
distanceSquared(Point2d)
- Method in class javax.vecmath.
Point2d
Computes the square of the distance between this point and point p1.
distanceSquared(Point2f)
- Method in class javax.vecmath.
Point2f
Computes the square of the distance between this point and point p1.
distanceSquared(Point3d)
- Method in class javax.vecmath.
Point3d
Returns the square of the distance between this point and point p1.
distanceSquared(Point3f)
- Method in class javax.vecmath.
Point3f
Computes the square of the distance between this point and point p1.
distanceSquared(Point4d)
- Method in class javax.vecmath.
Point4d
Returns the square of the distance between this point and point p1.
distanceSquared(Point4f)
- Method in class javax.vecmath.
Point4f
Computes the square of the distance between this point and point p1.
divergenceAngle
- Variable in class com.speckled.specksim.imp.shells.
CollimatedShell
The angle of divergence for the beam, 0 == perfect line pi=sphere
doBroadcast()
- Method in class com.speckled.specksim.imp.comm.
AbstractMac
Override this to post the events for the transmission attempt
doBroadcast()
- Method in class com.speckled.specksim.imp.comm.
CarrierSenseMac
doEvent()
- Method in class com.speckled.specksim.
SimulationEvent
Should be overridden with code that runs your event.
doProcessing(StateSink)
- Method in class com.speckled.specksim.imp.state.
NeighbourhoodProcessor
doProcessing(StateSink)
- Method in class com.speckled.specksim.state.
StateProcessor
Override this method to do the actual work of the processor.
dot(GVector)
- Method in class javax.vecmath.
GVector
Returns the dot product of this vector and vector v1.
dot(Vector2d)
- Method in class javax.vecmath.
Vector2d
Computes the dot product of the this vector and vector v1.
dot(Vector2f)
- Method in class javax.vecmath.
Vector2f
Computes the dot product of the this vector and vector v1.
dot(Vector3d)
- Method in class javax.vecmath.
Vector3d
Returns the dot product of this vector and vector v1.
dot(Vector3f)
- Method in class javax.vecmath.
Vector3f
Computes the dot product of this vector and vector v1.
dot(Vector4d)
- Method in class javax.vecmath.
Vector4d
Returns the dot product of this vector and vector v1.
dot(Vector4f)
- Method in class javax.vecmath.
Vector4f
returns the dot product of this vector and v1
drawGeometry(Point3f, float, Point3f, float, float)
- Method in class com.ryanm.glvisualiser.
GLEdge
Renders the raw geometry of the edge, without any colour or material calls.
drawGeometry(Point3f, Orientation, double)
- Method in class com.ryanm.glvisualiser.
GLObject
Renders the geometry of this object without any colour or material calls.
drawGeometry(Point3d, Orientation, double)
- Method in class com.ryanm.glvisualiser.
GLObject
Renders the geometry of this object without any colour or material calls.
Overview
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