Cherry is a multi-purpose chess game processor, designed to handle
small and medium sized sets of games.
Cherry does three things.
Each of these three aspects has various options.
- First, cherry reads a set of games.
- Then, it processes and manipulate these games, possibly interactively.
- Finally, it writes the processed games back out in some specified format.
A version of Cherry with an interactive graphical interface is planned.
c/o Department of Computing Science
- Number of Users:
At least 1
- Number of Sites:
At least 2
- Line Count:
~4000, ~20 modules
- In use:
Since May 1994
hbc-0.9999.3, Hugs 1.3.
Ports to ghc-2.0n and Yale Haskell 1.3 are planned.
- Availability: As of 20th September 1996
Check out the Cherry web page for more details: